0.0.0.5

Rating: No reviews yet
Downloads: 14
Released: May 4, 2008
Updated: May 13, 2008 by IrishBouzouki
Dev status: -not yet defined by owner-

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Application GDIdotNETgames_release.zip
application, 332K, uploaded May 4, 2008 - 14 downloads

Release Notes

Third release today, five code sets this weekend, wohoo!
Now we have Sprite-v-Sprite collision detection and resolution.

Mostly...
I know of one bug still - when you slide in between a 'squeezing' sprite and map edge you will trigger a stack overflow.
This is because the pushback from the mapedge is 1 direct pixel away from the edge but the pushback from the sprite is only a reverse of the intersecting motion not actually pointed away from the sprite edge. One or the other has to make some adjustment or they just sit and hammer back and forth.

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